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AI Insights · Timothy · April 2024

Top 5 Pixel Games Performance in the United States for Q1 2024

An overview of the performance metrics for the top 5 pixel games on a unified platform in the U.S. during Q1 2024, highlighting trends in revenue, downloads, and active users.

Top 5 Pixel Games Performance in the United States for Q1 2024

The first quarter of 2024 saw notable performance from the top 5 pixel games on a unified platform in the United States. Here's a detailed overview of their weekly revenue, downloads, and active users.

Color by Number:Coloring Games from Wildlife Studios experienced fluctuations in weekly revenue, starting at around $130K in early January and peaking at $137K in the second week. The lowest revenue was approximately $107K towards the end of February. Weekly downloads began robustly with 141K but saw a dip to 73K by the end of February, only to recover to 87K in the last week of March. Active user numbers started at 729K and showed a downward trend until mid-quarter, eventually stabilizing and closing the quarter at 578K.

Galaxiga - Classic 80s Arcade by ONESOFT GLOBAL PTE. LTD. saw a high initial revenue of $172K, which gradually decreased to $99K by the end of March. Downloads displayed a similar trend, beginning at 99K and declining to 64K towards the quarter's end. Active users saw a peak of 336K in early March but eventually dropped to 269K by the last week of March.

Playgendary Limited's Tomb of the Mask maintained a steady weekly revenue around $9K throughout the quarter. Downloads started at 104K, dipped to 73K in late January, and then rose again to 85K by the end of March. Active users fluctuated, starting at 1.45M, seeing a significant increase to 1.66M by the end of March.

Melon: Sandbox from Payge Ltd had a relatively stable revenue, averaging around $3.5K weekly. Downloads saw a peak of 83K in early March before declining to 47K by the end of the month. Active users started at 1.2M, increased to 1.3M mid-March, and slightly decreased to 1.26M by the end of the quarter.

Retro Bowl by New Star Games showcased a varied performance with revenue starting at $68K, peaking at $72K in mid-February, and dropping to $38K by the end of March. Downloads followed a similar pattern, starting at 68K, peaking at 81K in mid-February, and declining to 38K by the end of the quarter. Active users began at 1.15M, saw fluctuations throughout the quarter, and ended at 920K.

These insights are powered by Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024